tag:blogger.com,1999:blog-612474332037681504.post8334409855125720629..comments2024-03-28T06:20:34.792-04:00Comments on SnD Games: Hero Tower Defense Thursday: Day 38 - New Weapons! Revised Player Controls! MOAR Artists!Sam Oterohttp://www.blogger.com/profile/09642783331392794777noreply@blogger.comBlogger19125tag:blogger.com,1999:blog-612474332037681504.post-32657364570680427972024-02-01T23:30:29.332-05:002024-02-01T23:30:29.332-05:00Hey everyone, I've been following this excitin...Hey everyone, I've been following this exciting thread on Hero Tower Defense Thursday, and it's awesome to see the vibrant gaming community here! I wanted to share a fantastic tool that can take your game visuals to the next level. If you're looking to create stunning graphics without the hassle of background removal, check out this handy BG Remover: <a href="https://depositphotos.com/bgremover.html" rel="nofollow">depositphotos.com</a>. It's been a game-changer for me, simplifying the process and enhancing the overall aesthetic of my game graphics. I hope you find it as useful as I have! Feel free to share your thoughts or any other cool tools you've discovered to level up our game design skills.whome2249https://www.blogger.com/profile/17111320205424043832noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-10422203187031563062024-02-01T23:29:11.504-05:002024-02-01T23:29:11.504-05:00Hero Tower Defense is a captivating and strategic ...Hero Tower Defense is a captivating and strategic masterpiece! The game seamlessly combines adrenaline-pumping action with brilliant tower placement tactics. The diverse range of heroes adds an exciting layer, making every level a thrilling challenge. The graphics are stunning, and the intuitive controls make it accessible for all players. It's a delightful blend of innovation and classic tower defense, keeping me hooked for hours. Kudos to the developers for crafting such an engaging and visually appealing gaming experience!SkyeSweet1276https://www.blogger.com/profile/12167061737529548051noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-43959474063167838372012-05-24T00:15:13.295-04:002012-05-24T00:15:13.295-04:00save doesnt save equipmentsave doesnt save equipmentAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-20408193612770233592012-05-23T12:30:05.386-04:002012-05-23T12:30:05.386-04:00It's certainly possible, that might be somethi...It's certainly possible, that might be something that comes from a trade skill.Dan Bellhttps://www.blogger.com/profile/09831486352138282903noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-87358319111658521402012-05-23T12:29:17.034-04:002012-05-23T12:29:17.034-04:00It's on the back burner. I'll be working o...It's on the back burner. I'll be working on it again when I have a chance.Dan Bellhttps://www.blogger.com/profile/09831486352138282903noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-53555080474876139192012-05-23T12:27:04.149-04:002012-05-23T12:27:04.149-04:00Yep, the whole interface is still a work in progre...Yep, the whole interface is still a work in progress so stuff is just sort of thrown in to provide the functionality. We're in the process of making it better. :)Dan Bellhttps://www.blogger.com/profile/09831486352138282903noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-83937536818124036922012-05-23T12:25:53.974-04:002012-05-23T12:25:53.974-04:00We considered this at one point but it adds some p...We considered this at one point but it adds some problems like pathing that would need to be implemented so they don't walk over things like lava or a pit when they should walk around it. Good to know some people are interested in having it though, maybe something we can look at again at some point.Dan Bellhttps://www.blogger.com/profile/09831486352138282903noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-22959452843755409392012-05-23T12:22:38.011-04:002012-05-23T12:22:38.011-04:00We're not sure just yet. We'll probably gi...We're not sure just yet. We'll probably give it a shot in 3D and see how it looks then determine which to go from there.Dan Bellhttps://www.blogger.com/profile/09831486352138282903noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-12291075670791072882012-05-22T01:34:42.494-04:002012-05-22T01:34:42.494-04:00can you make weapons able to enchant like have poi...can you make weapons able to enchant like have poison damage or somethingAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-17955970670828577522012-05-20T16:03:13.745-04:002012-05-20T16:03:13.745-04:00Hey Dan,what happened to Ninja-ja?Hey Dan,what happened to Ninja-ja?domplolhttps://www.blogger.com/profile/15221674098433897779noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-48446314255766452212012-05-20T06:34:21.672-04:002012-05-20T06:34:21.672-04:00A little feedback on the design of the costumise:
...A little feedback on the design of the costumise:<br />I have played HTD a lot of times, but i never get used to when you are editting a char, you need to press on the "Party" button to go back. It would be a lot easier to use if it was called "back" and you changed it, so it did not look like the 2 other buttons<br />Hope you can use itAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-9815229401750017812012-05-19T18:10:05.586-04:002012-05-19T18:10:05.586-04:00I like what knight2622May 19, 2012 11:34 AM said. ...I like what knight2622May 19, 2012 11:34 AM said. It would be an original twist, and would make the battles more realisticDanielHhttps://www.blogger.com/profile/07076909545882483094noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-51213970721641737692012-05-19T11:34:54.343-04:002012-05-19T11:34:54.343-04:00just a suggestion to add to the commander feel, wh...just a suggestion to add to the commander feel, why not make it so that when you want to move a character you select the character and then select the spot you need them in. As so as they are free of battle or just when you command it, they will move to the space themselves.knight2622https://www.blogger.com/profile/00025808024815614648noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-44554599931415767062012-05-19T02:44:51.337-04:002012-05-19T02:44:51.337-04:006th6thAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-61754943393318084172012-05-18T18:35:57.420-04:002012-05-18T18:35:57.420-04:005th5thAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-80411998717066292502012-05-18T08:36:08.328-04:002012-05-18T08:36:08.328-04:00Will the backgrounds stay 2D?Will the backgrounds stay 2D?Bradhttps://www.blogger.com/profile/17301730928747543985noreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-15528528446315523902012-05-18T01:47:21.261-04:002012-05-18T01:47:21.261-04:00By Rafly : Pet System Sound Good To MeBy Rafly : Pet System Sound Good To MeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-14332778385106734282012-05-18T01:13:26.263-04:002012-05-18T01:13:26.263-04:002nd ya2nd yaNicholas Smithnoreply@blogger.comtag:blogger.com,1999:blog-612474332037681504.post-59203062529955963142012-05-18T00:18:48.283-04:002012-05-18T00:18:48.283-04:00Not-So-Starving-ArtistsNot-So-Starving-ArtistsDan Bellhttps://www.blogger.com/profile/09831486352138282903noreply@blogger.com