Hero Tower Defense Thursday: Day 42 - Creatures Vs Races
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Welcome to Hero Tower Defense Thursday!
Go here to read Day 41 of Hero Tower Defense Thursday.
Progress on the new art and graphics system is still underway and is going well. We're doing our best to get a new release out to you guys ASAP but we aren't looking to rush it out just so we can have something. I never liked seeing that happen in other games and then having to deal with all sorts of annoying bugs. Granted we're a small group and can only find so much but we do what we can. :)
Now, on to the topic at hand. Creatures Vs Races! In HTD when we say Creatures we are typically referring to enemy units and when we say Races we are referring to playable heroes. However, there will be units that are both playable races and creatures that you fight. The HTD world isn't one with race wars going on with one versus another but rather just a world full of all sorts of races and creatures that have various factions within different groups. Some are good, some are bad. This allows us to be a bit more versatile when it comes to designating enemies for maps because we can mix various kinds of units together and still have it make sense.
You might be wondering why aren't all units just creatures and playable races. Well, because it would be difficult to make something like a slug into a playable unit. The playable races require far more animations and set up in order to work with the system we've established. The main reason is because they are dynamic and allow for weapon and armor swapping which requires a lot more assets and work. However, we can always use creatures as companion pets/combat pets since they are a more limited version of a playable unit. So some might end up being available in that respect.
Another good thing about having creatures as pets and races as enemies is that we can reuse assets that we already have. It's a huge time saver and provides some additional diversity, especially the races. For example, we can use the human race as an enemy and have all the armor and weapons available to outfit them however we like and even give them variations among themselves. We can also use their animations to do different things with. All of this essentially for free since we already have them available for the playable human race.
We're all looking forward to the next release and hope to share it with you guys soon. Thanks for the continued support!
In the Works:
Design
Graphics
Programming
Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Be sure to leave any ideas, suggestions, or other feedback you might have in the comments!
-Dan
Welcome to Hero Tower Defense Thursday!
HTD Logo
Now, on to the topic at hand. Creatures Vs Races! In HTD when we say Creatures we are typically referring to enemy units and when we say Races we are referring to playable heroes. However, there will be units that are both playable races and creatures that you fight. The HTD world isn't one with race wars going on with one versus another but rather just a world full of all sorts of races and creatures that have various factions within different groups. Some are good, some are bad. This allows us to be a bit more versatile when it comes to designating enemies for maps because we can mix various kinds of units together and still have it make sense.
You might be wondering why aren't all units just creatures and playable races. Well, because it would be difficult to make something like a slug into a playable unit. The playable races require far more animations and set up in order to work with the system we've established. The main reason is because they are dynamic and allow for weapon and armor swapping which requires a lot more assets and work. However, we can always use creatures as companion pets/combat pets since they are a more limited version of a playable unit. So some might end up being available in that respect.
Another good thing about having creatures as pets and races as enemies is that we can reuse assets that we already have. It's a huge time saver and provides some additional diversity, especially the races. For example, we can use the human race as an enemy and have all the armor and weapons available to outfit them however we like and even give them variations among themselves. We can also use their animations to do different things with. All of this essentially for free since we already have them available for the playable human race.
We're all looking forward to the next release and hope to share it with you guys soon. Thanks for the continued support!
In the Works:
- Pet System (50%)
- Interface Revision (100%)
- Unit: Human Male - Revision (100%)
- Unit: Human Male - Animations (25%)
- Unit: Fire Gecko - Melee Concept (75%)
- Unit: Fire Gecko - Ranged Concept (75%)
- Unit: Meerkat Non-Combat Pet - Concept (25%)
- Unit: Goblin - Concept (25%)
- Graphic Processing Revision (75%)
- Saving Inventory and Equipment Setup (0%)
Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Be sure to leave any ideas, suggestions, or other feedback you might have in the comments!
-Dan
Mega Shark vs Giant Octopus
ReplyDeleteGiant Octopus
DeleteHey Dan, how's it going. yep i would go for the giant octopus
DeleteGiant Octopus!!
DeleteGiant octopus!!!!!!!!!!!!!!!!!
DeleteGiant Octopus all the way!!!!!!
Delete-mrev62000
octopus
Deletemega shark i tried it on a game XDXDXDXD
DeleteI say the Giant Octopus because it would squeeze the shark to death because it would crush the shark's organs so much it dies.
DeleteSecond!
ReplyDeleteCan't wait good luck!
ReplyDeleteWow it's 7:08 am here and this post was up at 12:03
ReplyDeleteSecond and cool
ReplyDeleteProgression sure beats regression.
ReplyDeleteSo you'll have the capture ability like in some RPGs or go for the pokémon concept the same as in PTD?
ReplyDeleteExcuse me but what is the purpose of buying a non battle pet? Sorry not a vivid RPG player.
ReplyDeletepokamanz> its cuz you can
ReplyDeletemega shark (he needed a fan)
QUANTUM LEAP
thanks sam dan and all your crew so much for your great games and hard work
-platypusboy0226
Is this game half done? or more?
ReplyDeletewhy cant i really do anything on the game all i can do is look at my heroes,skills and items.
ReplyDeleteI want a PSIONIC slug as a playable unit!!! XD
ReplyDeleteI'm back!!! Just in time for the Pet system I see ^^,
Kisses and hugs
Gon
i want to fight now look at my heros
ReplyDeleteAfter you place a unit, start battle should appear under the unit bubble things click that and if that doesn't work I don't know how to help you
ReplyDeleteAccording to Sam, it is in an indefinite stop.
ReplyDeleteWhy stuck at "Pet System (50%)" snif snif =P
ReplyDeleteI can't find creature universe.
ReplyDeleteSHUT UP
ReplyDeleteits not released yet
ReplyDeleteI can't wait to fight!
ReplyDeleterunescape accounts
what happened there hasnt been an update in ages
ReplyDeleteHero Tower is amazing game to play! Thanks Dude for the link!
ReplyDeleteDownload Full Version Games
hello
ReplyDelete...
ReplyDeleteI am very thankfull to you for sharing this fantastic article, Useful to us
ReplyDeleteYou are terrific. I like this remarkable things, Keep it up and keep on writing
ReplyDeleteI must thank you for the efforts you’ve put in writing this blog. Awesome!
ReplyDelete