Welcome to Hero Tower Defense Thursday!
We've also added a bunch of new graphics for the menus that Kevin has been working on. Graphics for the some of the other screens are still in the works but you can get an idea of how things will be looking from these new ones. It certainly makes it look a lot more finished, so that's always nice to see.
The Party Screen has been revamped a bit with the new graphics and now mainly uses drag and drop functionality. It's far less clunky this way and overall easier to use. Some of you have mentioned this in the comments and suggested such things so expect the whole interface to become a bit more intuitive as we continue with development.
There have also been a few bugs you guys/gals have pointed out and we've fixed several of them. There's still a few we're working on but the biggest ones should be gone now. Thanks for pointing them out!
Light skills will be coming soon, there were some technical difficulties in the graphics department because the pen to Kevin's tablet bit the dust and he had to wait a few days while a new one shipped in. All is well now though and we'll see about getting them in asap!
-Login Screen Graphics
-Profiles Screen (Multiple profiles)
-Party Screen Graphics
-Added Drag and Drop functionality to the Party Screen
-Added a Menu button (little gear next to the Zoom buttons) in the upper right while in battle. It will return you to the Party Screen
-Fixed a few bugs
In the Works:
- Story: Intro Scene 1 (10%)
- Inventory Screen Graphics (0%)
- Light Skill: Radiate (Native) (10%)
- Light Skill: Shinning Strike(T1 Physical) (10%)
- Light Skill: Fleeting Light (T1 Magical) (10%)
- Unit: Fire Gecko - Movement (20%)
- Light Skills (100%)
Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Thanks for the support guys! Your suggestions, ideas, and feedback are always welcome and helpful so be sure to stop by the comments and let us know what you think!